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/*
* idevicedebugserverproxy.c
* Proxy a debugserver connection from device for remote debugging
*
* Copyright (c) 2012 Martin Szulecki All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <signal.h>
#include <libimobiledevice/libimobiledevice.h>
#include <libimobiledevice/lockdown.h>
#include "socket.h"
#include "thread.h"
#define info(...) fprintf(stdout, __VA_ARGS__); fflush(stdout)
#define debug(...) if(debug_mode) fprintf(stdout, __VA_ARGS__)
static int debug_mode = 0;
static int quit_flag = 0;
typedef struct {
int server_fd;
int client_fd;
uint16_t local_port;
uint16_t remote_port;
idevice_connection_t device_connection;
volatile int stop_ctod;
volatile int stop_dtoc;
} socket_info_t;
static void clean_exit(int sig)
{
fprintf(stderr, "Exiting...\n");
quit_flag++;
}
static void print_usage(int argc, char **argv)
{
char *name = NULL;
name = strrchr(argv[0], '/');
printf("Usage: %s [OPTIONS] <PORT>\n", (name ? name + 1: argv[0]));
printf("Proxy debugserver connection from device to a local socket at PORT.\n\n");
printf(" -d, --debug\t\tenable communication debugging\n");
printf(" -u, --udid UDID\ttarget specific device by its 40-digit device UDID\n");
printf(" -h, --help\t\tprints usage information\n");
printf("\n");
}
static void *thread_device_to_client(void *data)
{
socket_info_t* socket_info = (socket_info_t*)data;
idevice_error_t res = IDEVICE_E_UNKNOWN_ERROR;
int recv_len;
int sent;
char buffer[131072];
debug("%s: started thread...\n", __func__);
debug("%s: client_fd = %d\n", __func__, socket_info->client_fd);
debug("%s: server fd = %d\n", __func__, socket_info->server_fd);
while (!quit_flag && !socket_info->stop_dtoc && socket_info->client_fd > 0 && socket_info->server_fd > 0) {
debug("%s: receiving data from device...\n", __func__);
res = idevice_connection_receive_timeout(socket_info->device_connection, buffer, sizeof(buffer), (uint32_t*)&recv_len, 5000);
if (recv_len <= 0) {
if (recv_len == 0 && res == IDEVICE_E_SUCCESS) {
// try again
continue;
} else {
fprintf(stderr, "recv failed: %s\n", strerror(errno));
break;
}
} else {
/* send to device */
debug("%s: sending data to client...\n", __func__);
sent = socket_send(socket_info->client_fd, buffer, recv_len);
if (sent < recv_len) {
if (sent <= 0) {
fprintf(stderr, "send failed: %s\n", strerror(errno));
break;
} else {
fprintf(stderr, "only sent %d from %d bytes\n", sent, recv_len);
}
} else {
// sending succeeded, receive from device
debug("%s: pushed %d bytes to client\n", __func__, sent);
}
}
}
debug("%s: shutting down...\n", __func__);
socket_shutdown(socket_info->client_fd, SHUT_RDWR);
socket_close(socket_info->client_fd);
socket_info->client_fd = -1;
socket_info->stop_ctod = 1;
return NULL;
}
static void *thread_client_to_device(void *data)
{
socket_info_t* socket_info = (socket_info_t*)data;
idevice_error_t res = IDEVICE_E_UNKNOWN_ERROR;
int recv_len;
int sent;
char buffer[131072];
thread_t dtoc;
debug("%s: started thread...\n", __func__);
debug("%s: client_fd = %d\n", __func__, socket_info->client_fd);
debug("%s: server_fd = %d\n", __func__, socket_info->server_fd);
/* spawn server to client thread */
socket_info->stop_dtoc = 0;
if (thread_create(&dtoc, thread_device_to_client, data) != 0) {
fprintf(stderr, "Failed to start device to client thread...\n");
}
while (!quit_flag && !socket_info->stop_ctod && socket_info->client_fd > 0 && socket_info->server_fd > 0) {
debug("%s: receiving data from client...\n", __func__);
/* attempt to read incoming data from client */
recv_len = socket_receive_timeout(socket_info->client_fd, buffer, sizeof(buffer), 0, 5000);
/* any data received? */
if (recv_len <= 0) {
if (recv_len == 0) {
/* try again */
continue;
} else {
fprintf(stderr, "Receive failed: %s\n", strerror(errno));
break;
}
} else {
/* forward data to device */
debug("%s: sending data to device...\n", __func__);
res = idevice_connection_send(socket_info->device_connection, buffer, recv_len, (uint32_t*)&sent);
if (sent < recv_len || res != IDEVICE_E_SUCCESS) {
if (sent <= 0) {
fprintf(stderr, "send failed: %s\n", strerror(errno));
break;
} else {
fprintf(stderr, "only sent %d from %d bytes\n", sent, recv_len);
}
} else {
// sending succeeded, receive from device
debug("%s: sent %d bytes to device\n", __func__, sent);
}
}
}
debug("%s: shutting down...\n", __func__);
socket_shutdown(socket_info->client_fd, SHUT_RDWR);
socket_close(socket_info->client_fd);
socket_info->client_fd = -1;
socket_info->stop_dtoc = 1;
/* join other thread to allow it to stop */
thread_join(dtoc);
return NULL;
}
static void* connection_handler(void* data)
{
socket_info_t* socket_info = (socket_info_t*)data;
thread_t ctod;
debug("%s: client_fd = %d\n", __func__, socket_info->client_fd);
/* spawn client to device thread */
socket_info->stop_ctod = 0;
if (thread_create(&ctod, thread_client_to_device, data) != 0) {
fprintf(stderr, "Failed to start client to device thread...\n");
}
/* join the fun */
thread_join(ctod);
/* shutdown client socket */
socket_shutdown(socket_info->client_fd, SHUT_RDWR);
socket_close(socket_info->client_fd);
/* shutdown server socket if we have to terminate to unblock the server loop */
if (quit_flag) {
socket_shutdown(socket_info->server_fd, SHUT_RDWR);
socket_close(socket_info->server_fd);
}
return NULL;
}
int main(int argc, char *argv[])
{
lockdownd_client_t lockdown = NULL;
idevice_t device = NULL;
idevice_connection_t connection = NULL;
idevice_error_t ret = IDEVICE_E_UNKNOWN_ERROR;
thread_t th;
const char* udid = NULL;
uint16_t port = 0;
uint16_t local_port = 0;
int result = EXIT_SUCCESS;
int i;
/* bind signals */
signal(SIGINT, clean_exit);
signal(SIGTERM, clean_exit);
#ifndef WIN32
signal(SIGQUIT, clean_exit);
signal(SIGPIPE, SIG_IGN);
#endif
/* parse cmdline arguments */
for (i = 1; i < argc; i++) {
if (!strcmp(argv[i], "-d") || !strcmp(argv[i], "--debug")) {
debug_mode = 1;
idevice_set_debug_level(1);
socket_set_verbose(3);
continue;
}
else if (!strcmp(argv[i], "-u") || !strcmp(argv[i], "--udid")) {
i++;
if (!argv[i] || (strlen(argv[i]) != 40)) {
print_usage(argc, argv);
return 0;
}
udid = argv[i];
continue;
}
else if (!strcmp(argv[i], "-h") || !strcmp(argv[i], "--help")) {
print_usage(argc, argv);
return EXIT_SUCCESS;
}
else if (atoi(argv[i]) > 0) {
local_port = atoi(argv[i]);
continue;
}
else {
print_usage(argc, argv);
return EXIT_SUCCESS;
}
}
/* a PORT is mandatory */
if (!local_port) {
fprintf(stderr, "Please specify a PORT.\n");
print_usage(argc, argv);
goto leave_cleanup;
}
/* start services and connect to device */
ret = idevice_new(&device, udid);
if (ret != IDEVICE_E_SUCCESS) {
if (udid) {
fprintf(stderr, "No device found with udid %s, is it plugged in?\n", udid);
} else {
fprintf(stderr, "No device found, is it plugged in?\n");
}
result = EXIT_FAILURE;
goto leave_cleanup;
}
if (LOCKDOWN_E_SUCCESS != lockdownd_client_new_with_handshake(device, &lockdown, "idevicedebugserverproxy")) {
fprintf(stderr, "Could not connect to lockdownd. Exiting.\n");
result = EXIT_FAILURE;
goto leave_cleanup;
}
if ((lockdownd_start_service(lockdown, "com.apple.debugserver", &port) != LOCKDOWN_E_SUCCESS) || !port) {
fprintf(stderr, "Could not start com.apple.debugserver!\nPlease make sure to mount the developer disk image first.\n");
result = EXIT_FAILURE;
goto leave_cleanup;
}
if (idevice_connect(device, port, &connection) != IDEVICE_E_SUCCESS) {
fprintf(stderr, "Connection to debugserver port %d failed!\n", (int)port);
result = EXIT_FAILURE;
goto leave_cleanup;
}
/* free lockdown connection if running as it is not needed anymore */
if (lockdown) {
lockdownd_client_free(lockdown);
lockdown = NULL;
}
/* setup and create socket endpoint */
socket_info_t socket_info;
socket_info.device_connection = connection;
socket_info.local_port = local_port;
socket_info.remote_port = port;
/* create local socket */
socket_info.server_fd = socket_create(socket_info.local_port);
if (socket_info.server_fd < 0) {
fprintf(stderr, "Could not create socket\n");
result = EXIT_FAILURE;
goto leave_cleanup;
}
while (!quit_flag) {
debug("%s: Waiting for connection on local port %d\n", __func__, socket_info.local_port);
/* wait for client */
socket_info.client_fd = socket_accept(socket_info.server_fd, socket_info.local_port);
if (socket_info.client_fd < 0) {
debug("%s: Continuing...\n", __func__);
continue;
}
debug("%s: Handling new client connection...\n", __func__);
if (thread_create(&th, connection_handler, (void*)&socket_info) != 0) {
fprintf(stderr, "Could not start connection handler.\n");
socket_shutdown(socket_info.server_fd, SHUT_RDWR);
socket_close(socket_info.server_fd);
}
}
debug("%s: Shutting down debugserver proxy...\n", __func__);
leave_cleanup:
if (connection) {
idevice_disconnect(connection);
}
if (lockdown) {
lockdownd_client_free(lockdown);
}
if (device) {
idevice_free(device);
}
return result;
}
|