From d886885b0ec2506fa2caf0986a3d0e496fea91c2 Mon Sep 17 00:00:00 2001 From: Nikias Bassen Date: Mon, 16 Jan 2023 04:25:52 +0100 Subject: Rename PLIST_UINT to PLIST_INT and add plist_new_int() and plist_get_int_val() This properly supports getting and setting signed or unsigned integer values. Also, a new helper function plist_int_val_is_negative() was added to determine if a given #PLIST_INT node has a negative value or not. The old type PLIST_UINT is defined as a macro with the value of PLIST_INT for backwards compatibility. This commit also adds int vs. uint support to the C++ interface, and the python bindings in a hopefully useful way. --- src/Real.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Real.cpp') diff --git a/src/Real.cpp b/src/Real.cpp index 6bdb920..02d1d9b 100644 --- a/src/Real.cpp +++ b/src/Real.cpp @@ -32,7 +32,7 @@ Real::Real(plist_t node, Node* parent) : Node(node, parent) { } -Real::Real(const PList::Real& d) : Node(PLIST_UINT) +Real::Real(const PList::Real& d) : Node(PLIST_INT) { plist_set_real_val(_node, d.GetValue()); } -- cgit v1.1-32-gdbae