/* * Array.h * Array node type for C++ binding * * Copyright (c) 2009 Jonathan Beck All Rights Reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef PLIST_ARRAY_H #define PLIST_ARRAY_H #include #include namespace PList { class Array : public Structure { public : Array(Node* parent = NULL); Array(plist_t node, Node* parent = NULL); Array(const Array& a); Array& operator=(Array& a); virtual ~Array(); Node* Clone() const; Node* operator[](unsigned int index); void Append(Node* node); void Insert(Node* node, unsigned int pos); void Remove(Node* node); void Remove(unsigned int pos); unsigned int GetNodeIndex(Node* node) const; private : std::vector _array; }; }; #endif // PLIST_ARRAY_H