diff options
Diffstat (limited to 'src/sbmanager.c')
-rw-r--r-- | src/sbmanager.c | 75 |
1 files changed, 68 insertions, 7 deletions
diff --git a/src/sbmanager.c b/src/sbmanager.c index cc4a4bd..58b2967 100644 --- a/src/sbmanager.c +++ b/src/sbmanager.c @@ -62,6 +62,8 @@ const ClutterActorBox dock_area = {0.0, STAGE_HEIGHT - DOCK_HEIGHT, STAGE_WIDTH, ClutterActor *stage = NULL; ClutterActor *clock_label = NULL; +ClutterActor *page_indicator = NULL; +ClutterActor *page_indicator_group = NULL; GMutex *selected_mutex = NULL; SBItem *selected_item = NULL; @@ -78,7 +80,7 @@ GList *this_page = NULL; int current_page = 0; static void dock_align_icons(); -static void redraw_icons(SBManagerApp *app); +static void redraw_icons(); static void sbitem_free(SBItem *a) { @@ -153,6 +155,37 @@ static void get_icon_for_node(plist_t node, GList **list, sbservices_client_t sb } } +static void page_indicator_group_align() +{ + gint count = clutter_group_get_n_children(CLUTTER_GROUP(page_indicator_group)); + gint i; + gfloat xpos = 0.0; + + if (count <= 0) return; + + for (i = 0; i < count; i++) { + ClutterActor *dot = clutter_group_get_nth_child(CLUTTER_GROUP(page_indicator_group), i); + clutter_actor_set_position(dot, xpos, 0.0); + if (i == current_page) { + clutter_actor_set_opacity(dot, 200); + } else { + clutter_actor_set_opacity(dot, 100); + } + xpos += clutter_actor_get_width(dot); + } + + clutter_actor_set_x(page_indicator_group, (STAGE_WIDTH - xpos) / 2.0); +} + +static gboolean page_indicator_clicked(ClutterActor *actor, ClutterEvent *event, gpointer data) +{ + printf("page indicator clicked\n"); + current_page = GPOINTER_TO_UINT(data); + redraw_icons(); + + return TRUE; +} + static gboolean get_icons(gpointer data) { SBManagerApp *app = (SBManagerApp*)data; @@ -250,12 +283,19 @@ static gboolean get_icons(gpointer data) } if (page) { sbpages = g_list_append(sbpages, page); + if (page_indicator) { + ClutterActor *actor = clutter_clone_new(page_indicator); + clutter_actor_reparent(actor, page_indicator_group); + g_signal_connect(actor, "button-press-event", G_CALLBACK(page_indicator_clicked), GUINT_TO_POINTER(p)); + clutter_container_add_actor(CLUTTER_CONTAINER(page_indicator_group), actor); + page_indicator_group_align(); + } } } } } - redraw_icons(app); + redraw_icons(); leave_cleanup: if (iconstate) { @@ -429,7 +469,7 @@ static void dock_align_icons() } } -static void redraw_icons(SBManagerApp *app) +static void redraw_icons() { guint i; gfloat ypos; @@ -749,6 +789,7 @@ int main(int argc, char **argv) clutter_texture_set_from_file(CLUTTER_TEXTURE(actor), BGPIC, &err); if (err) { g_error_free(err); + err = NULL; } if (actor) { clutter_actor_set_position(actor, 0, 0); @@ -759,9 +800,29 @@ int main(int argc, char **argv) } /* clock widget */ - actor = clutter_text_new_full (CLOCK_FONT, "00:00", &clock_text_color); - clutter_group_add (CLUTTER_GROUP (stage), actor); - clock_label = actor; + clock_label = clutter_text_new_full (CLOCK_FONT, "00:00", &clock_text_color); + clutter_group_add (CLUTTER_GROUP (stage), clock_label); + + /* page indicator group for holding the page indicator dots */ + page_indicator_group = clutter_group_new(); + clutter_group_add (CLUTTER_GROUP(stage), page_indicator_group); + + /* alignment will be done when new indicators are added */ + clutter_actor_set_position(page_indicator_group, 0, STAGE_HEIGHT - DOCK_HEIGHT - 18); + + /* page indicator (dummy), will be cloned when the pages are created */ + page_indicator = clutter_texture_new(); + clutter_texture_set_load_async(CLUTTER_TEXTURE(page_indicator), TRUE); + clutter_texture_set_from_file(CLUTTER_TEXTURE(page_indicator), PAGE_DOT, &err); + if (err) { + fprintf(stderr, "Could not load texture " PAGE_DOT ": %s\n", err->message); + g_error_free(err); + err = NULL; + } + if (page_indicator) { + clutter_actor_hide(page_indicator); + clutter_container_add_actor(CLUTTER_CONTAINER(stage), page_indicator); + } /* Show the stage: */ clutter_actor_show (stage); @@ -789,7 +850,7 @@ int main(int argc, char **argv) gtk_widget_show_all (GTK_WIDGET (app->window)); /* Position and update the clock */ - clock_set_time(actor, time(NULL)); + clock_set_time(clock_label, time(NULL)); clutter_actor_show(clock_label); /* Load icons in an idle loop */ |