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-rw-r--r--src/sbmanager.c75
1 files changed, 68 insertions, 7 deletions
diff --git a/src/sbmanager.c b/src/sbmanager.c
index cc4a4bd..58b2967 100644
--- a/src/sbmanager.c
+++ b/src/sbmanager.c
@@ -62,6 +62,8 @@ const ClutterActorBox dock_area = {0.0, STAGE_HEIGHT - DOCK_HEIGHT, STAGE_WIDTH,
ClutterActor *stage = NULL;
ClutterActor *clock_label = NULL;
+ClutterActor *page_indicator = NULL;
+ClutterActor *page_indicator_group = NULL;
GMutex *selected_mutex = NULL;
SBItem *selected_item = NULL;
@@ -78,7 +80,7 @@ GList *this_page = NULL;
int current_page = 0;
static void dock_align_icons();
-static void redraw_icons(SBManagerApp *app);
+static void redraw_icons();
static void sbitem_free(SBItem *a)
{
@@ -153,6 +155,37 @@ static void get_icon_for_node(plist_t node, GList **list, sbservices_client_t sb
}
}
+static void page_indicator_group_align()
+{
+ gint count = clutter_group_get_n_children(CLUTTER_GROUP(page_indicator_group));
+ gint i;
+ gfloat xpos = 0.0;
+
+ if (count <= 0) return;
+
+ for (i = 0; i < count; i++) {
+ ClutterActor *dot = clutter_group_get_nth_child(CLUTTER_GROUP(page_indicator_group), i);
+ clutter_actor_set_position(dot, xpos, 0.0);
+ if (i == current_page) {
+ clutter_actor_set_opacity(dot, 200);
+ } else {
+ clutter_actor_set_opacity(dot, 100);
+ }
+ xpos += clutter_actor_get_width(dot);
+ }
+
+ clutter_actor_set_x(page_indicator_group, (STAGE_WIDTH - xpos) / 2.0);
+}
+
+static gboolean page_indicator_clicked(ClutterActor *actor, ClutterEvent *event, gpointer data)
+{
+ printf("page indicator clicked\n");
+ current_page = GPOINTER_TO_UINT(data);
+ redraw_icons();
+
+ return TRUE;
+}
+
static gboolean get_icons(gpointer data)
{
SBManagerApp *app = (SBManagerApp*)data;
@@ -250,12 +283,19 @@ static gboolean get_icons(gpointer data)
}
if (page) {
sbpages = g_list_append(sbpages, page);
+ if (page_indicator) {
+ ClutterActor *actor = clutter_clone_new(page_indicator);
+ clutter_actor_reparent(actor, page_indicator_group);
+ g_signal_connect(actor, "button-press-event", G_CALLBACK(page_indicator_clicked), GUINT_TO_POINTER(p));
+ clutter_container_add_actor(CLUTTER_CONTAINER(page_indicator_group), actor);
+ page_indicator_group_align();
+ }
}
}
}
}
- redraw_icons(app);
+ redraw_icons();
leave_cleanup:
if (iconstate) {
@@ -429,7 +469,7 @@ static void dock_align_icons()
}
}
-static void redraw_icons(SBManagerApp *app)
+static void redraw_icons()
{
guint i;
gfloat ypos;
@@ -749,6 +789,7 @@ int main(int argc, char **argv)
clutter_texture_set_from_file(CLUTTER_TEXTURE(actor), BGPIC, &err);
if (err) {
g_error_free(err);
+ err = NULL;
}
if (actor) {
clutter_actor_set_position(actor, 0, 0);
@@ -759,9 +800,29 @@ int main(int argc, char **argv)
}
/* clock widget */
- actor = clutter_text_new_full (CLOCK_FONT, "00:00", &clock_text_color);
- clutter_group_add (CLUTTER_GROUP (stage), actor);
- clock_label = actor;
+ clock_label = clutter_text_new_full (CLOCK_FONT, "00:00", &clock_text_color);
+ clutter_group_add (CLUTTER_GROUP (stage), clock_label);
+
+ /* page indicator group for holding the page indicator dots */
+ page_indicator_group = clutter_group_new();
+ clutter_group_add (CLUTTER_GROUP(stage), page_indicator_group);
+
+ /* alignment will be done when new indicators are added */
+ clutter_actor_set_position(page_indicator_group, 0, STAGE_HEIGHT - DOCK_HEIGHT - 18);
+
+ /* page indicator (dummy), will be cloned when the pages are created */
+ page_indicator = clutter_texture_new();
+ clutter_texture_set_load_async(CLUTTER_TEXTURE(page_indicator), TRUE);
+ clutter_texture_set_from_file(CLUTTER_TEXTURE(page_indicator), PAGE_DOT, &err);
+ if (err) {
+ fprintf(stderr, "Could not load texture " PAGE_DOT ": %s\n", err->message);
+ g_error_free(err);
+ err = NULL;
+ }
+ if (page_indicator) {
+ clutter_actor_hide(page_indicator);
+ clutter_container_add_actor(CLUTTER_CONTAINER(stage), page_indicator);
+ }
/* Show the stage: */
clutter_actor_show (stage);
@@ -789,7 +850,7 @@ int main(int argc, char **argv)
gtk_widget_show_all (GTK_WIDGET (app->window));
/* Position and update the clock */
- clock_set_time(actor, time(NULL));
+ clock_set_time(clock_label, time(NULL));
clutter_actor_show(clock_label);
/* Load icons in an idle loop */