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authorGravatar Martin Szulecki2010-01-12 17:06:53 +0100
committerGravatar Martin Szulecki2010-01-12 17:06:53 +0100
commit9de537f6963e4e9770ee0aabfeb6982e3d422e69 (patch)
tree95e456eef72f85bb906326b6231d1ceb24fad38f /include
parentd07e1052c13ee472a34e90a4d87fbc3ddd2ad63f (diff)
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Allow lockdown client creation without performing full handshake
The lockdown constructor was doing more than needed. Pairing and session negotiation is now handled by lockdownd_client_new_with_handshake().
Diffstat (limited to 'include')
-rw-r--r--include/libiphone/lockdown.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/libiphone/lockdown.h b/include/libiphone/lockdown.h
index 4a82258..08431aa 100644
--- a/include/libiphone/lockdown.h
+++ b/include/libiphone/lockdown.h
@@ -56,6 +56,7 @@ typedef struct lockdownd_client_int *lockdownd_client_t;
/* Interface */
lockdownd_error_t lockdownd_client_new(iphone_device_t device, lockdownd_client_t *client, const char *label);
+lockdownd_error_t lockdownd_client_new_with_handshake(iphone_device_t device, lockdownd_client_t *client, const char *label);
lockdownd_error_t lockdownd_client_free(lockdownd_client_t client);
void lockdownd_client_set_label(lockdownd_client_t client, const char *label);
lockdownd_error_t lockdownd_query_type(lockdownd_client_t client, char **type);